- 主题:最新PS5更新终于支持VRR了
丢脸了这么多个月,终于赶上隔壁凶箱
Today, we’re excited to announce that Variable Refresh Rate (VRR) support will start rolling out globally to PS5 players this week. On HDMI 2.1 VRR-compatible TVs and PC monitors, VRR dynamically syncs the refresh rate of the display to the PS5 console’s graphical output. This enhances visual performance for PS5 games by minimizing or eliminating visual artifacts, such as frame pacing issues and screen tearing. Gameplay in many PS5 titles feels smoother as scenes render seamlessly, graphics look crisper, and input lag is reduced.* Previously released PS5 games can be fully optimized for VRR through a game patch and future games may include VRR support at launch.
In the coming weeks, the PS5 versions of these titles will receive game patches enabling VRR support:
Astro’s Playroom
Call of Duty: Vanguard
Call of Duty: Black Ops Cold War
Destiny 2
Devil May Cry 5 Special Edition
DIRT 5
Godfall
Marvel’s Spider-Man Remastered
Marvel’s Spider-Man: Miles Morales
Ratchet & Clank: Rift Apart
Resident Evil Village
Tiny Tina’s Wonderlands
Tom Clancy’s Rainbow Six Siege
Tribes of Midgard
These are just a few of the PS5 titles receiving VRR support and we’d like to thank their talented development teams. Please stay tuned to their channels for updates as you’ll have the best experience with VRR once their game patches are live.
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FROM 73.63.245.*
无感 电视太老
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FROM 113.234.166.*
挺适合机能不够稳住FPS的场景
肉眼可感
因为我双显示器上面的不支持,下面的支持
【 在 dogxx 的大作中提到: 】
: 无感 电视太老
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FROM 73.63.245.*
我电视也不支持,没有对比就行了,哈哈哈
【 在 Avocado 的大作中提到: 】
: 挺适合机能不够稳住FPS的场景
: 肉眼可感
: 因为我双显示器上面的不支持,下面的支持
: ...................
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FROM 221.178.135.*
就怕对比
对比的结果就是哪怕我PC画质再好帧数再高,同游戏还是愿意接游戏机
尺寸一方面,OLED比IPS强远了
别说PC直接电视了,我无法实现
【 在 richiter 的大作中提到: 】
: 我电视也不支持,没有对比就行了,哈哈哈
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FROM 73.63.245.*
嗯,合适就好。
对我来说oled有oled的问题,我的主力lcd打游戏感觉已经足够好了。
【 在 Avocado 的大作中提到: 】
: 就怕对比
: 对比的结果就是哪怕我PC画质再好帧数再高,同游戏还是愿意接游戏机
: 尺寸一方面,OLED比IPS强远了
: ...................
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FROM 221.178.135.*
我电视都准备好了 65 oled,B&O音响
只差PS5
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FROM 120.245.114.*