Physical Design Engineer(Intern)
Location: Shanghai
Work days per week: 3 days is minimum requirement.
Internship Period: 6-12 months is preferred.
RESPONSIBILITIES:
- Responsible for block level physical design of NVIDIA processors(including
floorplan, placement, cts, routing, timing closure, DRC/LVS and STA)
- Participating in flow automation, regression test, and flow issue debug.
MINIMUM REQUIREMENTS:
- BS majoring in CS/EE, MSEE is preferred.
- Courses taken in computing science, digital design, circuit design, device
modeling or related.
- Knowledge of device model, processing technology, timing, noise and power
in chip design.
- Knowledge of perl/tcl, and good programming ability. Debug experience is
preferred.
- Experience on physical design implementation(any of: floorplan, Place &
Route, STA, LVS/DRC) or ASIC design is preferred.
- Hand-on experience in EDA software from Synopsys (PC/ICC/DC/PT/STAR-RC),
Cadence (First Encounter) or Magma (Talus) is preferred.
GPU Architect InternLocation: Shanghai
Job Description/Qualifications:
JOB DESCRIPTION:
- We are looking for architect interns to design, model, analyze and verify
next generations of GPU architecture.
- The candidates will work with a group of architects to design, implement
and verify the simulator for state-of-the-art graphics processor
architecture; design and develop proprietary tools and tests for testing the
functionality and performance of NVIDIA??????s future chips.
- It is a rare opportunity for the candidates to participate cutting-edge
ASIC macro- and micro-architecture design process. Qualified candidates will
have opportunity to join NVIDIA as regular employees.
REQUIREMENTS:
- Undergraduate or graduate students majoring in EE/CS/Mathematics or
relevant fields.
- Strong C/C++ programming ability. Scripting language (Perl/Python)
experience is a plus.
- Strong problem solving capability, analytical and communication skills.
- Proactive, creative and a team player.
- Excellent English writing for engineering documentation, English oral well
enough to attend meetings.
- Experience in the following areas is a plus:
- Microprocessor architecture design & verification
- 3D graphics (D3D or OpenGL)
- Multimedia (video/image processing)
- Parallel computing/CUDA/OpenCL
- Guarantee to work on internship at minimum 3 days/week
EMBEDDED SYSTEM SOFTWARE ENGINEER INTERNLocation: Shanghai or Shenzhen
The candidate will participate in the Android-based software development for
NVIDIA's new Tegra platforms including but not limited to Android based
devices drivers, multimedia, frameworks, kernel and performance/power
optimization.
You will have the opportunity to seamlessly work with HQ for cutting edge
technologies, and also have opportunity and flexibility to create new
innovations.
RESPONSIBILITIES:
1、Design and implement software in an embedded software environment.
2、New technology research and system architecture design.
3、Work with hardware architects on the design of embedded products,
providing feedback and guidance on CPU, bus, and device design to ensure
that it can be supported well by software.
Requirements:
1、BS or MS degree in EE/CS/CE
2、Excellent C programming and debugging skills.
3、Ability for strong problem solving and logical analysis skills.
4、Ability for good English reading and writing.
5、Good knowledge of operation system (esp. Android, Linux) is a major plus.
6、Good knowledge of communication technology (LTE, WCDMA etc) is a plus.
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FROM 203.18.50.*