【 以下文字转载自 METech 讨论区 】
发信人: DarthVader (ani), 信区: METech
标 题: VIVANTE招聘软硬件实习生(上海,成都)
发信站: 水木社区 (Fri Jul 27 09:41:24 2012), 站内
If you are interested with below position, please send your CV to jobs@vivantecorp.com
Thanks!
Vivantecorp.
Software Engineers===========================
3D Driver Develop Intern [Shanghai/Chengdu]
Responsibility:
1. Implement graphics driver features;
2. Fix driver bugs to improve the quality;
3. Optimize driver performance;
Requirements:
1. Master degree in Computer Science;
2. Good knowledge about Computer Graphics and 3D APIs (such as OpenGL, D3D);
3. Good skills in C/C++ programming;
4. Good knowledge about Compiler is a plus;
5. Good written and spoken English;
6. Good communication skills and able to work both independently and in a team
QA Engineer [Chengdu]
Responsibility:
1. Execute test processes such as Games, Applications and standard tests;
2. Collect test result and generate the test reports.
Requirements:
1. Bachelor degree or above in Computer Science;
2. Good knowledge of linux operations;
3. Be familiar with 3D games is a plus;
4. Good written and spoken English;
5. Good communication skills and able to work both independently and in a team
3D Application Software Intern [Shanghai/Chengdu]
Responsibility:
The candidate will work on design and develop 2D and 3D graphics application for consumer devices and interact with the device driver.
The responsibilities include develop, debug, optimize, and port 2D/3D graphics application for consumer devices on multiple OS platforms.
Requirements:
1. Bachelor degree or above in Computer Science;
2. Good understanding in 2D, 3D technology like DirectX, Direct3D or OpenGL;
3. Good skills in graphics or multimedia development;
4. Good sense in Operation System is a plus;
5. Strong programming skills in C/C++;
6. Good written and spoken English;
7. Good communication skills and able to work both independently and in a team;
8. Good understanding of graphics algorithm and mathematical background is a plus.
System Software Intern [Shanghai]
Responsibility:
The candidate will work on 2D and 3D graphics device driver and system software for Linux platform.
Develop, debug, optimize, and port 2D and 3D graphics device driver and APIs on Linux and embedded platforms.
Requirements:
1. Bachelor degree or above in Computer Science;
2. Good understanding in 2D, 3D technology like DirectX, Direct3D or OpenGL is a plus;
3. Good skills in graphics or multimedia development;
4. Good sense in Operation System;
5. Good understanding of operation systems or drivers;
6. Strong programming skills C/C++ and Assembly;
7. Good written and spoken English;
8. Good communication skills and able to work both independently and in a team;
Hardware Engineers========================
2D/3D Graphic Architecture Intern [Shanghai]
Responsibilities:
The candidate will be responsible for c-model design and implementation validation in low power graphic algorithm.
The candidate will also be responsible for performance analysis at algorithm level.
Requirements:
1. Master or PHD degree in Graphics, CS, EE, or Math;
2. Well understanding the theory and process of 3D graphics and GPU pipeline or strong math capability.
3. Familiar with D3D or OpenGL standard, and proficient their respective driver development is a plus.
4. Strong C/C++ programming skills;
5. Self-motivated and team player.
Design Verification Intern [Shanghai/Chengdu]
Responsibilities:
The candidate will be responsible for completing verification of design and algorithm at both chip and unit levels together with the team.
The candidate is also responsible for developing verification plan to verify design functionality.
Requirements:
1. Master degree or above;
2. Experience with Verilog logic design language;
3. Experience with high-level verification languages such as System Verilog, Vera, System C or Specman e language is a plus;
4. Experience with UNIX/Linux simulation tools such as NC-Verilog or VCS;
5. Experience with C and C++ and script language like PERL/SED, etc is a plus;
6. Self-motivated and good team player;
7. Good written and spoken English;
8. Good communication skills and able to work both independently and in a team.
About Vivante
Mobile Visual Reality and HD Visual Reality are taking computer graphics to the next level by bringing handheld and home entertainment screens to life. Visual reality comes from ultra high-performance and high-precision true unified shaders that support the full range of shader language extensions. Vivante is the technology leader in state-of-the-art embedded graphics processing unit (GPU) design.
Headquartered in Sunnyvale, California, Vivante offers a comprehensive set of GPU solutions for cutting-edge applications in the mobile device and home entertainment market segments worldwide. Our wide variety of 2D and 2D/3D GPUs deliver high performance and low power consumption, and offer robust support for industry-standard application programming interfaces (OpenGL ES 2.0 and OpenGL ES 1.1, OpenVG, DirectX 9) with the smallest silicon footprint.
Vivante technology brings desktop-quality graphics and performance to the screens in your living room, your car, and in the palm of your hand. Our embedded solutions are scalable, built on industry standards, and optimized for power, performance, and size, so our customers can differentiate their products cost-effectively.
Vivante's comprehensive and growing product portfolio, our successful partnerships with companies around the globe, and our highly experienced R&D staff and support team have created a corporate atmosphere of collaboration that fosters innovation. Our mutual success is vital to enabling both Mobile Visual Reality and HD Visual Reality for our customers and drives our business practices.
For more information, please visit www.vivantecorp.com
--
FROM 211.99.222.*
附件(67.5KB) JD_Intern.doc