NVIDIA Graphics和CUDA共享的唯一的GPU compiler backend,广泛应用于高性能计算、数据中心、图形工作站、PC游戏、自动驾驶、任天堂switch、机器人等所有GPU产品线。
工作地点上海,内推请站内。Senior的职位band较宽,15年内相关经验都能接得住。预算充足(base+rsu),欢迎投递。
1. Senior LLVM Compiler Engineer
Base: Shanghai
https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/China-Shanghai/Senior-LLVM-Compiler-Engineer_JR1943316
We are looking to hire a Senior LLVM Compiler Engineer for an exciting role developing compilers for our world leading GPUs. We craft outstanding compilers that realize the potential of NVIDIA GPU hardware for growing range of computational workloads, ranging from next generate graphics, deep learning, scientific computing, and self-driving cars. Our compiler organization makes its mark on every GPU and SoC product that NVIDIA builds. Would you like to be part of this best-in-class organization and lead the charge?
What you'll be doing:
- Be part of NVIDIA re-targetable GPU compiler backend team.
- Work on challenging problems in register allocation, instruction scheduling, synchronization, loop optimizations etc.
- Develop innovative solutions to optimize workloads in Deep Learning, Ray Tracing, HPC etc. by working with industry experts in each field.
- Solve unique problems seen only in a compiling for massively parallel GPU architecture.
- Get a chance to influence and work on new GPU architectures.
What we need to see:
- B.S. or higher degree in Computer Science/Engineering, or equivalent experience.
- Proficient in compiler design with 5+ years of experience.
- Strong background in program analysis and high level optimizations.
- Excellent C and C++ programming skills.
- Hands on experience in compiler infrastructures like LLVM/GCC.
- Good understanding of processor architecture.
- Experience in a working in a global team.
- Self-motivated to get things done.
- Good communication skills with ability to influence others.
Ways for you to stand out from the crowd:
- Masters or PhD preferred, with 8+ years of relevant experience.
- Demonstrated ability to pursue complex optimization problems.
- Experience in Scheduling/Register Allocation.
- Experience in developing CUDA, DirectX, OpenGL/Vulkan applications.
NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us. If you are creative and autonomous, we want to hear from you.
NVIDIA is committed to developing a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.
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2. LLVM Compiler Optimization Engineer
Base: Shanghai
https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/China-Shanghai/LLVM-Compiler-Optimization-Engineer_JR1943317
We are looking to hire a LLVM Compiler Engineer for an exciting role developing compilers for our world leading GPUs. We craft outstanding compilers that realize the potential of NVIDIA GPU hardware for growing range of computational workloads, ranging from next generate graphics, deep learning, scientific computing, and self-driving cars. Our compiler organization makes its mark on every GPU and SoC product that NVIDIA builds. Would you like to be part of this best-in-class organization and lead the charge?
What you'll be doing:
- Understand, modify, and improve an NVIDIA proprietary GPU compiler backend written in C++
- Contribute to compiler optimizations to produce best-in-class, robust, supportable compiler and tools
- Work on challenging problems in register allocation, instruction scheduling, synchronization, loop optimizations etc.
- Work with global compiler, hardware and application teams to oversee improvements and problem resolutions
- Be part of a team that is at the center of deep-learning compiler technology spanning architecture design and support through functional languages
What we need to see:
- B.S. or higher degree in Computer Science/Engineering with significant compiler related project or thesis work
- Excellent C and C++ programming skills,
- At least 2 years experience in compiler support and development in compiler infrastructures like LLVM/GCC
Ways for you to stand out from the crowd:
- Masters with 5+ years of relevant experience
- Experience developing CUDA, DirectX, OpenGL/Vulkan applications
NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us. If you are creative and autonomous, we want to hear from you.
NVIDIA is committed to developing a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.
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另外SC/Austin也同步招聘,感兴趣请关注:
Santa Clara:
Senior Engineer:
https://lnkd.in/d5SNNc4 Junior Engineer:
https://lnkd.in/dCbT2Gb Austin:
Senior Engineer:
https://lnkd.in/dAi_nZd Junior Engineer:
https://lnkd.in/dhZKzZk※ 修改:·POWER8 于 Jul 5 16:53:09 2021 修改本文·[FROM: 203.18.50.*]
※ 来源:·水木社区
http://www.mysmth.net·[FROM: 203.18.50.*]
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